brian11e3

brian11e3 t1_jck9lhk wrote

Payday 2 has missions that give bonus cash for completing them without being spotted.

You get penalized for killing civilians. You can order them on the ground, zip tie them, and put them in an area out of the way. You have a limited number of zip ties.

You can kill guards, but you then have to answer their radio to keep dispatch from getting suspicious and calling the cops. If you kill more than three guards, they get suspicious weather you answer the radio or not.

If you kill someone, you need to bag the body and toss in a place where it will not be seen. Otherwise, witnesses will alert the cops and everyone on the map. You have a limited number of body bags.

The game isn't violence free, but it keeps the violence to a minimum if you want the bonuses from being quiet.

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brian11e3 t1_jaahr9m wrote

So what this tells me is that at least half the playerbase quit by act 3.

This game is supposed to be some kind of Magnum Opus. The fact that so many people got bored of it, not even halfway through, makes me chuckle. I finished it, but I had to force myself to do so after act 1.

4.5/10.

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brian11e3 t1_jaa3rj5 wrote

In one sitting? 3 days, WoW TBC.

All time? I have a WoW character that's/played is measured in years, and I haven't played the game in years. That's not even my only character. That character is something around 18 years old now.

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