bairbs

bairbs t1_j9aygil wrote

Lol, if you think these huge companies don't have teams of lawyers advising them on how to legally create models, you're nuts. OpenAI has everything to gain and nothing to lose by trying to challenge the precedents that are already set.

But keep doing your own research. Maybe they'll hire you (or maybe they already do)

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bairbs t1_j9ao00n wrote

They actually are. The precedent has been to use public domain material (which is why there are so many fine art style GANs), create your own data, pay for data to be created, pay for existing data, or keep the models private. There are plenty more artists and other jobs than lawyers who know this isn't fair use and will be negatively impacted if these companies are allowed to continue this practice.

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bairbs t1_j9an2db wrote

I'm speaking about using copyrighted art, music, etc. I understand what training is. I also understand the steps companies take to prevent even the perception that they're training on copyrighted material. They either generate pseudo data or purchase entire libraries from stock photo sites. OpenAI and by extension, Microsoft are hoping they can get enough people on their side by saying, "Nothing is copyright if you think about it," so they can do whatever they like.

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bairbs t1_j9ag5if wrote

Why not? Just say scraping is fine for research and private models. As soon as you release it to the public or try to monetize it, then it's outside of fair use. Just like Nintendo, when they go after passion project games that are similar in theme, style, and mechanics. You can't just take other people's work and make money off of it

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