SpyderZT
SpyderZT t1_je7kv6m wrote
Reply to comment by DarkPhenomenon in NES releases by Year! HD image linked in comments (182 megs) by DarkPhenomenon
Try exporting it to an SVG File to see how that works.
SpyderZT t1_je4tch6 wrote
This image is ABSURD. I love it! ;P
SpyderZT t1_je4svdm wrote
Reply to Anyone here remember Shadow Hearts or koudelka? by CnP8
I loved Shadow Hearts, and sadly didn't have the chance to get too far into 2. But it wasn't until Very recently that I learned Koudelka was related. O.o
SpyderZT t1_jadyip4 wrote
Reply to comment by Gay_Charlie in Which Combat Encounter Extensions Do You Dislike the Most? by Gay_Charlie
So which do You think is the worst then? o.O
SpyderZT t1_jady7be wrote
Reply to comment by Gay_Charlie in Which Combat Encounter Extensions Do You Dislike the Most? by Gay_Charlie
I love all my kids equally. ;P
2 & 4 are functionally the same. So I guess if they're endless and you can literally never reach the end of reviving / additional enemies, that would be the worst. But there's exactly 1 game I know of that Ever did that, and it was awesome because it was part of the narrative and necessary. ;P
The issue with you question is that I can think of as many enjoyable variants of those items as I can think of badly implemented versions, and so none of them stand out "By Design".
SpyderZT t1_jadx9l2 wrote
Reply to comment by Gay_Charlie in Which Combat Encounter Extensions Do You Dislike the Most? by Gay_Charlie
I mean, I enjoy them all equally, caveated as above. Any one of them will annoy me equally if there is no counter. That is the thing that I like least. A variety of challenge types make a game more interesting. ;P (I'm a person that likes Ice and Water levels though, so take that as you will)
SpyderZT t1_jadvgcy wrote
As long as you have the toolset to handle it, I'm good with all that. What I dislike is when you're given an obstacle your have no method of handling, and it's not being thrown at you in the service if learning / finding the counter.
Like a party based encounter where one of the characters is Randomly removed from the battle, and you can neither direct it, nor recover from it. So if the Wrong character is ejected, it's an instant Game Over, and it was just a Die Roll that determined that.
SpyderZT t1_ja4znzy wrote
Reply to comment by Hanzo_The_Ninja in Looking for unique settings, I want to to travel through a unique universe/world/level. Give me something strange. by DaenerysTargaryen69
Sure, and maybe it's because I'm colorblind, but that alone doesn't make the second game less alien in my book. ;P
SpyderZT t1_ja4ssuw wrote
Reply to comment by Hanzo_The_Ninja in Looking for unique settings, I want to to travel through a unique universe/world/level. Give me something strange. by DaenerysTargaryen69
Lennus 2 continued the trend rather well actually. ;P
SpyderZT t1_j6kpagb wrote
/r/TipOfMyJoystick is where you want to ask this. ;P
SpyderZT t1_j29ak90 wrote
I'd say the Ori games probably fit there.
SpyderZT t1_iuco4rf wrote
Reply to comment by Elocai in I am trying to find a game by Youngest_chicken
That sub is hilariously exactly what I expected. ;P
SpyderZT t1_iu7tbps wrote
Reply to Tell me you're almost at the end of a story game, without telling me you're almost at the end of a story game by ValueHopeful2312
The earth starts getting fragmented and you're moving across floating pieces of land.
SpyderZT t1_je9es5p wrote
Reply to comment by CnP8 in Anyone here remember Shadow Hearts or koudelka? by CnP8
"One Day" I want to use Retro Achievements. ;P