Julia_naravengames

Julia_naravengames t1_j6iwmnl wrote

There's an exhaustive review about steam deck compatibility on the website of Steam Deck HQ.
Regarding the 21:9 ratio, we had some problems at first, but they shouldn't be anymore.

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Julia_naravengames t1_j6iuits wrote

That was surprisingly tricky! We first went head first and bloated the game with tons of references and tech jokes and nerdish easter eggs, but when the first playtesting rounds came back, we were forced to kill almost half of them... Because players got frustrated very quickly.
TL;DR: test a lot and NOT only on your game dev friends

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Julia_naravengames t1_j6isgkx wrote

It's about 4-5h long however some testers played more than 10h! If you're interested in all the little hidden stuff, there's a lot to discover. There's replayability if you want to nail the ending better (but I'm not going to spoil why)

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Julia_naravengames t1_j6iqduj wrote

Hi! Narratively speaking we draw a lot of inspiration from Pixar and Dreamworks movies (mostly the humour and the compelling characters). Toy Story and Inside Out would be the major ones.
For the gameplay however, it's games like The Magic Circle and their weird mechanics that inspired us the most :)

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