HopefulMyriad1

HopefulMyriad1 OP t1_jefyq9g wrote

I know the feeling! The temptation of getting generating any sort of money resembling a decent profit off on an old piece of property is something that I've experienced many times- it hasn't been until my more recent years when I've understood the gravity of my actions from a much wider perspective. Additionally; to think that my parents never forced me to sell or throw away the majority of my childhood property like their society instilled into them, and yet I still sold so many precious things of my own volition! Some things truly are priceless (and not in the collector's sense).

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HopefulMyriad1 OP t1_jefl7nd wrote

Wise words! Why I certainly would like to still be in possession of much of the items that I've sold over the years for one reason or another, I do recognize that I really didn't need most of them, nor did I need a large collection- collecting is addicting and fun, but expensive and difficult to maintain over time, especially if you can't use most of it on a daily basis. Still, my old copy of Shantae is a rare exception to this rule that meant a great deal to me both as a game I really do like and a rare, historical timepiece that I never should have parted with.

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HopefulMyriad1 OP t1_jefgugj wrote

oh my; I can't count the number of times when I said "I don't play/use this very much" and then immediately (or eventually) regretted my decision to sell it no matter how much or little money I received in the process- money which was instead used on mundane pursuits such as bills, groceries or loans to family members. Video games, dvds, action figures, collectibles- there's too many times I was quick to do so for sure.

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HopefulMyriad1 OP t1_jefft01 wrote

Wow, that is a lot for one of their trade-ins! I don't think I've ever gotten that much credit for a single game in all of my trade-ins. I remember that I was sold a bunch of interesting/rare PS2 titles to a retro game store (Mr. Mosquito, Under the Skin, Mad Maestro, etc.) and got around $90 for them- a week later though when I regretted selling them, I returned to potentially buy them back only to find that they'd already been re-sold.

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HopefulMyriad1 OP t1_jeff1wo wrote

It's certainly not easy, I'm sure of that- with the recent closure of the 3DS eshop, we've seen 3DS games soar in price, so I can't imagine what many GameCube games are going for these days. Back around 2016 when I sold my copy of Shantae, the "last game" I needed for my "Collection" was a game that the seller wouldn't sell for less than $700- that's when I realized that I'd never be able to continue buying retro games at those kinds of prices. Good luck to you in getting them back, friend!

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HopefulMyriad1 OP t1_jefec11 wrote

Oh, I had the original Halo for some time but was persuaded to trade it in when I was so bad at playing it! Looking back, perhaps the Warthog vehicle wasn't so difficult to operate, but those are both indeed great games that I'm sorry you regret selling.

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HopefulMyriad1 OP t1_jefcubl wrote

I'm sorry to hear that; the GameCube really did have an interesting catalogue of titles! I think the rarest GameCube games I ever owned (before selling them, of course) were the Phantasy Star 1+2 Special Edition and that Zelda Collection that they released.

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HopefulMyriad1 OP t1_jefciok wrote

Wow, that sounds very interesting and unique! Special editions and limited releases are probably among some of the toughest pieces to ever recover- I wonder of its value these days. I really wish the supply for all of these games and systems was much higher back in the day to avoid these extreme prices of today.

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HopefulMyriad1 OP t1_jefc70x wrote

Hmm, that's an interesting question; when I think of owning an authentic, physical game I tend to hardly ever play them and really don't care about the value, so I suppose a custom-made copy would be feasibly worth my time- I know that Shantae for the GBC does indeed have those newer edition releases that WayForward created within the last 10 years or so, but still an authentic copy feels like a truly marvelous timepiece regardless of value and that special feeling would be hard to emulate through a custom creation unfortunately.

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HopefulMyriad1 OP t1_jefba9a wrote

Oh, GameStop trading- I've made that mistake more times than I'd care to admit- even when Ebay exists it still presented itself as an option despite the obvious downsides... I suppose that sometimes we humans repeatedly end up doing things that we'll regret for little reason or lack of reflection.

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HopefulMyriad1 OP t1_jefaqs3 wrote

Wow! That's a really complex; I hate it when physical copies don't exist or when it's rarer to find them since digital copies of a game were the primary distribution method. Digital games really don't give you the feeling of ownership, and many of them are really only licensed to us in a sense anyway.

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