Grenvallion

Grenvallion t1_j6gp2dx wrote

Depends what it's for. To make it easier to understand why I included specifics, the way I did. Think of making art for a an indie game dev. Indi devs need specific art for their games. This type of art can't be done with ai and will be expensive. The same is true for 2d animation. 2d animation is still art, a bit beyond typical art but pretty easy for a good artist to learn, as its just drawing and redrawing things in new frames. This is expensive too. High quality sprites aren't cheap, but aren't ridiculously hard for artists to do either.

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Grenvallion t1_j6gncgq wrote

The subject of the art isn't the point. You completely misunderstood the reasoning. The point of why I went into this amount of detail was to show what ai art generators can't do. Anyone can generate ai art for free. Not everyone can create art with specific defined features and specific parts in certain places though. Ai can't do specific stuff. Only an artist can do that. That's the reason you pay for a commission. There's plenty of generic ai art you can get for free.

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Grenvallion t1_j6gkva5 wrote

Ai generated art never really captures what an artist can though. For example. If someone wanted a piece of art of a wolf standing on 2 legs, hands up in a fighting stance, hands wrapped like a fighter, stern mean look on their face, with long braided hair, eye patch and a scar under their eye. Ai generated art can't do this. An artist can capture this though and thats the type of art that is worth buying. Ai just generates broad terms into images but can't generate something as specific as this.

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