Ebolatastic

Ebolatastic t1_jefcdqh wrote

Yah anime games are probably on that shit immediately. The idea of having an AI turn one sentence of dialog into 5 pages of bloat has to have all those publishers thrilled. They don't have to pay people to do it anymore. It's like a foundational principle of modern JRPGs and MMOs to just drone on and on. I remember playing Xenoblade Chronicles last year and there was 35 sentence dialog exchange about going down a hallway. Octopath Traveler 2 had one story sequence that was 17 cutscenes long. Don't even get me started on how Persona can have full blown 10 minute conversations that just reiterate something already discussed.

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Ebolatastic t1_jedrroy wrote

I agree in regards to fighting game fans, they would defend any game. In regards to the millions of gamers who wouldn't touch a fighting game unless it was basically free: no. They have driven themselves down into one of the worst holes they've ever been in. I mean you're over here bragging about the state of a genre dominated by e-currencies and featuring in game advertisements. Hundreds, sometimes thousands of dollars of DLC. Some franchises just resell the same game repeatedly like EA.

Fighting games have all homgonized mechanically/aesthetically and are all competing for who can have the most predatory business models. Design wise, theyve become backwards, lazy, and inaccessible farces compared to their lineage. Almost always paper thin content, almost always day 1 DLC. Identical huds, identical sound design - stunlock to juggle to cutscene attack inside an invisible box. Watching Soul Calibur be destroyed like this was heartbreaking. Even Tekken has finally bent the knee and added power meters and cutscene attacks. It's all just crappy Dragonballz knockoffs now. Let's not even get into how they avoid teaching people how to play them even after decades.

The shortest and most simple example of how backwards things have gone would be to say that the entire genre dealt with touch of death combos by tripling health values and building their entire systems around them. As such, nearly every franchise is like watching an Irish river dance battle, but with Dragonballz cosplayers. We could break down nearly every facet of modern fighting games in this way because it's all gone wrong.

Fighting games are now in the same tier of games as John Madden football and MMORPGs. The bottom one. Maybe sf6 (actually 14) and Tekken 8 (actually 12) will change these problems, but all footage just shows them pandering to the same base and making the same hollow promises. Maybe sf6 will have a comprehensive single player or maybe it will be a garbage throwaway campaign that points you to a cash shop, ranked mode, and a training dummy. Maybe the accessibility feature will help draw in new players, or maybe it's a throwaway marketing tool that is nullified the moment someone steps out of training mode (common in many fighting games).

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Ebolatastic t1_jebzj3f wrote

All seems fine to me. There are plenty of up and comers, and who knows how far they will go. This current generation of stars has long lived up to the legends of the past like Brando, grant, Douglas, bogart, etc. Meanwhile there are female actors today who completely blow away their counterparts of the past like Amy Adams and Frances Mcdormand. My money is on Julia Garner - everything that girl has done so far has been gold.

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Ebolatastic t1_jeahn7t wrote

None but I am currently playing 2 games that have them:

  1. Overwatch 2, where it's all cosmetic. It doesn't matter much to someone like me who has 100% of the Overwatch 1 stuff (pricing it out, it's tens of thousands of dollars). I honestly want to sell my account.

  2. Marvel Snap, where the best decks are almost always only accessibly via battle pass cards. The alternative is to wait months for the cards to enter the basic rotation, at which point their decks will have been nerfed/balanced. You can definitely pay to win but winning is pretty meaningless. It comes with almost zero reward.

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Ebolatastic t1_je0x7hl wrote

I like how your opening statement implies you are a huge gamer but everything you say after implies you don't play them or know anything about them.

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Ebolatastic t1_jd1hnm8 wrote

When you complete Parasite Eve (PS1), you get to take a single weapon with you and play through the whole game again (with an epic alternate endgame dungeon). Right when I beat the first playthrough and it was saving, my dog came running through the room and caught on the controller cord at such speed that it ripped the PlayStation out of place and sent it sailing. The save file was corrupted. I didn't wind up beating new game plus until 10 years later.

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Ebolatastic t1_ja3ucae wrote

Pretty sure it was a 'had it coming' oscar win. Basinger had been tearing it up for like a decade before LA Confidential. The movie was excellent, her performance was great, but I think sentiment is really what nabbed it for her. This type of thing happens. DiCaprio got an Oscar for one of the worst films he was ever in, for example.

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Ebolatastic t1_j9pqlry wrote

He's one of the all time greats. What he lacks in range (which is much better than he gets credit for), he makes up for with sheer commitment to every performance. His presence in a film is basically a seal of quality. Leo doesn't do stinkers, he doesn't do cash grabs, and he doesn't do blockbuster drivel.

Behind the scenes, he deserves mad props for dumping shitloads of time and money (about a decade) trying to get a live action Akira adaptation going. He will probably be old enough to play the scientist by the time it happens.

People wanna shit on him for dating young girls but certainly look the other way when it comes to their favorite musicians and sports stars. How dare he be a mega giant sex symbol that has young girls clawing at him. I'm sure that every man criticizing him would be like 'no ms world class supermodel I will not have sex with you and a room full of your friends'. Dudes hit bullseye's for 30 years straight. Let him fuck supermodels, lol.

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