ChronoPsyche

ChronoPsyche t1_j9zc495 wrote

To be clear, I'm not talking about the Web3 experience. Web3 is not a very technically challenging problem. I'm talking about the experiences that would require Web3 in the first place, VR and AR experiences. Consumer VR is still in its infancy and has no "killer experience" and AR is even further behind. Until we have mass adoption of those technologies, there will be no place for Web3.

And even then, there is no guarantee there will be a demand for Web3 technology right away when VR and AR explodes. It all depends on what type of experiences are popular. There is theoretically no reason the current financial system can't support transactions in those environments. Where Web3 will be desired is if a metaverse-oriented ecosystem of connected social experiences comes into fruition.

I think that is highly likely, but it's still not a guaranteed outcome. For all we know, the killer experiences of VR and AR could be something we aren't even predicting that doesn't have very much to do with transactions at all. For instance, imagine the most popular experiences end up being single player games with intelligent NPCs. If that were the case, there would be no Web3. If people decide they'd much rather just interact with AI than with other people, the metaverse would be dead.

However, personally, I think a combination of the two paradigms is likely; social experiences + enriched single player with intelligent AI characters.

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ChronoPsyche t1_j9z3r9o wrote

You might find this to be an interesting discussion, was posted here the other day on Reddit:https://www.reddit.com/r/todayilearned/comments/10yxihu/til_about_third_man_syndrome_an_unseen_presence/j80m36u?utm_medium=android_app&utm_source=share&context=3

Seems the phenomena of someone speaking to you is not uncommon and could have a neuroscientific explanation.

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ChronoPsyche t1_j9z2fmn wrote

Sure, I believe it. Web3 will play a role in the future of the metaverse, it was just too early. It put the cart before the horse was even born. There has to be compelling metaverse experiences before there will be a need for a financial infrastructure to support transactions within and between those experiences. Nobody cares about NFTs if there are no good games or experiences to use them in.

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ChronoPsyche t1_j9z203t wrote

The web3 hype was a solution in search of a problem. I do think it correctly foresaw the whole metaverse phenomena, but it was too early. It was a supply side approach. It tried to create demand for the metaverse by building the financial infrastructure for it, but that was a mistake. Demand for the metaverse will only come when game changing experiences are built for it.

After that happens and enough compelling experiences are built, eventually there will be a need for the block chain infrastructure to handle transactions within and between those games and experiences. At that point, the technology will be more than ready.

Things just happened out of order, bolstered by the extremely speculative monetary environment we were in at the time. It would be like if PayPal were invented while the early internet was still being researched by ARPANET in the 70s.

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ChronoPsyche t1_j9xfs91 wrote

That's funny, my first psychedelic was Salvia too. Maybe because it's legal. Somehow thought I was being responsible by starting with Salvia. Thought it had to be exxagerating when the commercial packaging said "will rip your reality to shreds". Nope, checked out. Actually an understatement lol.

But yeah, how do these alien trips work? I've never done penis envy mushrooms but I have done regular magic mushrooms. Hard to imagine meeting entities on only shrooms.

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ChronoPsyche t1_j9xbmut wrote

I've certainly had different themes of trips that relate to each other, however, I've also had very contradictory spiritual experiences. For example, it's hard to take Salvia and then take LSD and think that they are both showing you the nature of reality lol. If one of them is, I certainly hope it's not Salvia, because that shit was no good.

But yeah, can't say I've ever experienced anything related to aliens on any of my trips though.

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ChronoPsyche t1_j9xa34o wrote

Believing you is not the issue. I believe you had that experience. I don't believe that experience revealed anything about the true nature of reality. Psychedelic drugs can and do cause delusional experiences. They may feel realer than reality, but that's the nature of delusions. If they didn't feel real, then it wouldn't be a delusion.

Source: Have tripped hundreds of times. Have "discovered" the true nature of reality dozens of times. Looking back, the revelations are always totally different from each other, it's just at the time that it feels the same.

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ChronoPsyche t1_j9x7l3m wrote

Do you know how much money vcs invested in all those web3 start ups in 2021 and 2022? How many of them have gotten anywhere? Web3 is pretty much dead now, and I say that as someone who fell for hype. Vcs can definitely jump onto the hype train prematurely.

That being said, I do think we are at the beginning of an AI revolution, you just shouldn't base your predictions on high-risk/high-reward speculation. That's their job, to take risky bets.

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ChronoPsyche t1_j9crnr2 wrote

I was assuming we were talking about an MMO game where it's being played already and other real humans are hurting them. I wouldn't do it if it were single player.

Sorry, I'm watching SAO Alicization right now and that's literally the plot so that's where my mind went.

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ChronoPsyche t1_j8x3q6t wrote

Reply to comment by Snipgan in Is chatGPT actually an AI? by Snipgan

You are definitely overthinking this. The fact that it is divided into "weak ai" and "strong ai" just proves my point that AI is a catch-all term. The chess app on your phone is AI. So are large language models. So is stable diffusion. So is the boss in your video game.

Any algorithm or software that can make any level of decision on its own based on a given input is AI, no matter how useful or limited it may be. You're crowdsourcing opinion from people who don't know what they're talking about, so that's not really useful.

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ChronoPsyche t1_j8w75ij wrote

"AI" is a very broad term that encompasses everything from simple pathfinding algorithms to game decision trees to state of the art machine learning models to AGI itself. It all falls under the category of artificial intelligence.

Large language models like ChatGPT are a type of neural network that are trained with deep learning techniques, which itself is a subset of machine learning, which is in turn a subset of artificial intelligence.

So yes, ChatGPT is 100% AI.

Also, why don't you simply look that term up on Wikepedia? It makes it abundantly clear what AI encompasses.

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ChronoPsyche t1_j7208qm wrote

>They are not responsible for these internet freaks using their software to spread lies,

First of all, they absolutely can be held legally liable for misuse of their model and as such have very real motivations to take reasonable steps to reduce misuse. Second of all, regardless of legal liabilities, if they are choosing to hold themselves responsible for reducing misuse, then that is absolutely their prerogative and is a responsible thing for them to do.

>there plenty of better ways to beat this as opposed to paying. But tracing credit cards won’t be effective enough.

And you know this, how? They're the ones looking at the data on who is misusing their software. They said that most misuse came from free anonymous accounts, so it makes sense to me that not allowing voice cloning on free accounts is a good deterrent.

They never said they were going to track credit cards, the idea is that if you have to put in your credit card information, it's very difficult to stay anonymous, and that deters people from misusing it to begin with.

>You say they aren’t charging full price and then say l they locked the custom voices behind a 5 dollars a month paywall with a limited amount of characters

Do you know what full means? Making voice cloning available on the second lowest tier is in no way charging full price.

>And I don’t know how you came to that conclusion bro.

Are you trolling me, dude? The tier prices are listed on their website: https://beta.elevenlabs.io/pricing

>No it doesn’t seem that way. I said in my comment I have Absolutely no problem with For a resource like this it should be a one time buy with what should be an unlimited amount of characters you can enter.

You literally never said this in your comment. And okay, so that's what you think, cool, but just because you don't agree with their pricing model doesn't mean they are "shady people".

I'm done with this conversation, you're clearly not here in good faith since you keep making things up.

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ChronoPsyche t1_j71jrd3 wrote

Okay, but the idea that they used this to make more money is a baseless assumption, not some given fact. They had very good reason to take actions to reduce misuse. There was a huge problem with people being impersonated saying horrible things and they did the right thing by taking steps to reduce that misuse. The only mistake they made was not considering these ethical considerations from the start.

And they aren't even charging full price like you claimed, they just removed Voice Lab from the free tier. You can still get 10 custom voices for only $5/month and the first month free.

Considering the tiers range from $5/month all the way to $330/month, I don't know how you can consider that "full price".

So if you really think that makes them bad people, then it seems to me that your problem is with having to spend any money at all. And if your problem is with having to spend any money at all, then that's the same as thinking they should go bankrupt, because that is obviously what would happen if they didn't charge.

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