BurningnnTree2

BurningnnTree2 t1_j2aw1d3 wrote

I'm not clear on what exactly your question is. But yes, I would say it's accurate to compare it to Breath of the Wild, except it's more of an RPG.

You drop your unspent XP points when you die, so you have to go back to retrieve them. But it's not really a big deal. It shouldn't factor into your decision to buy the game.

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BurningnnTree2 t1_iui2ja1 wrote

You get a lot of extra points for kill streaks, and you lose points when you die. So you're highly incentivized to get kills as the monster, because you want to offset the points you lose by dying, and your kill streak still continues between human and monster state. I think it's a really fun system because it makes you feel like a big payout is always within reach, and it's really satisfying when you get lucky with the virus vials and get a big kill streak with a high level monster.

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BurningnnTree2 t1_iuhzyg9 wrote

I think it's actually really fun. It feels outdated, but in a good way. It's just a simple fun multiplayer game that reminds me of an earlier era of multiplayer games. And I think the system where you respawn as a monster is unique and it makes matches really chaotic, and I like the scoring system too.

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