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[deleted] t1_j7skehb wrote

[deleted]

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donaldtrumpeter t1_j7stiw5 wrote

I actually loved the shrines...but ya, weapon durability was awful.

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DerMetulz t1_j7syivr wrote

I liked them, but I MUCH prefer classic, unique dungeons.

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corpjuk t1_j7whs4e wrote

The shrines were ok, I did like how skyward sword did it with some out door puzzles to enter a dungeon. But shrines replacing dungeons I didn’t like at all.

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photoguy423 t1_j7ujd1l wrote

Thing that pissed me off was the bombs that only really damaged me if I was too close. They didn't seem to do shit to any of the monsters.

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TypicalDelay t1_j7vz2mn wrote

yea the game really baits you into thinking the bombs are a viable alternative since all your weapons are made out of paper

then you realize it takes a year to just equip->throw->explode them and another year to kill anything with them because they do basically no damage

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firestepper t1_j7xd9pd wrote

Except the sand worm thing that guy didn’t like the bombs

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its_not_you_its_ye t1_j7va6jd wrote

Yeah. I had been hearing about how the game compared to Skyrim and to the Witcher before I got the switch, but found the game rather shallow overall. Still have put dozens of hours into exploring and playing through the story that is there, but there’s not a lot of depth to it - just run around as much as you can and collect as much a as you can and the story is mostly like other Zelda games, but that’s the extent of it.

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