ThisCouldBeYourName t1_j5zg4jd wrote
Modern day F16s and F15s have about 5 seconds worth for fire time
lamplighter10 t1_j5zi39k wrote
If you’re close enough to have to go to guns, it’ll be over fast
Bob_Juan_Santos t1_j60t81d wrote
if you're that close, you're doing something wrong.
they invented and worked out the kinks on guided missiles for a reason.
Business-Emu-6923 t1_j611zls wrote
Too close for missiles, I’m switching to guns.
The_Thunder_Child t1_j61c0l6 wrote
I'm brining him in closer Merlin.
Flying_Dustbin t1_j61ovrn wrote
You're gonna do what?
Orodruin666 t1_j648m1n wrote
Gonna hit the brakes and he'll fly right by
Bob_Juan_Santos t1_j61vzv9 wrote
see, the trick is to not to get too close for missiles
Jwestie15 t1_j6248wj wrote
Well I was on my ACT upgrade Standard 4vX The AWACS guy was out to lunch And I couldn’t get no decs
But I knew that they were hostile But I couldn't take the chance So I flipped the switch to outboard And said, "Boys, it's time to dance"
And they asked me, "Where ya goin'?" As I started to diverge Said "I had enough of this shit, man I'm goin' to the merge"
[deleted] t1_j638467 wrote
[deleted]
odiervr t1_j61luxp wrote
Really depends on the rules of engagement, but least we digress ....
Jwestie15 t1_j624g0n wrote
Well sorta, alot of the time you would have to visually verifying with mk1 eyeball that what your launching on is actually hostile and not a transceiver error or something. Lots of stuff to go wrong in BVR without an AWACs
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