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OppositeofDeath t1_j2c5g6b wrote

I’d watch the first season of Critical Role instead. Vic Machina is ok, but it really fails to capture what made the show great, that it’s all a grand game. In Critical Role, there are the players and the characters, and in Vox Machina, there’s just the characters.

For example you have Grog, the barbarian of the party. In Critical Role, his player Travis is a smart guy playing a dumb character, so he is smart enough to comment on how dumb his character can be while he’s playing him, adding another dimension to the whole thing, slipping in comedic moments where he inserts his own intelligence into Grog, and it works because the context is a game. But in Vox Machina, Grog is a very flanderized version of how Travis originally played him, he is silly or tough, but it lacks that spark of his clever on-the-spot improv and self-inserts.

Critical Role shows the cleverness of its players, and after seeing that, Vox Machina feels so plain and hollow without the commentary of the players.

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smoothjedi t1_j2c7l0a wrote

Honestly I just don't find the player aspect enjoyable, so it took me a long time to even give this a shot. Personally I found taking that out made it much better.

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nomadfoy t1_j2df368 wrote

Gotta disagree, if they're having to ask about they probably don't watch RPG streams and that's not a format everybody likes. It's hard to get into especially with a show that considers 3 hours a short episode. I was obsessed with it back in campaign one but shut it off the first time I watched when I saw the run time. Only reason I gave it a second is because I watched titans grave and got used to the format and got introduced to Laura Bailey(Vex and Jester are great but I loved Lemley)

One of the best things about the show is that you can introduce new people to the characters without a 500 hour commitment.

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