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Then-Understanding85 t1_j96lvo1 wrote

I don’t understand the hate for 3. I loved being able to just pop skills and gear around to completely change up how a class worked without restarting the game every time you wanted to dabble in something new.

Don’t get me wrong, it was rough as hell when it first launched, but I enjoy where it is now.

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marmatag t1_j96o62d wrote

3 was like a roller coaster ride / arcade game not a sandbox.

What made 2 so great wasn’t the core story. It was the community of trading, dueling, pking, all the human interactions. You had a friend list in d2 and it mattered. Also d2 had duping which actually make gave the game an economy. It was such a unique thing to be a part of, valuing items in SOJ, wheeling dealing, running pindlebots, dropping a bunch of free gear for cool newbies. Also the true rpg side of it, building characters was actually a thing, skill points, attributes.

I would never have time to play 2 today as an adult. And frankly without botting I wouldn’t even consider something so grindy. But d2 had its time and it will never be relived again. I won’t chase that feeling with d4.

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Then-Understanding85 t1_j96oyb5 wrote

Ah, I never got into that side of D2. It was all about the experience of carving through a mass of bad guys like a demigod of my own creation. EverQuest was my outlet for the social experience.

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Mr_Otingocni t1_j96twl6 wrote

Same. I was playing D2 for the grind and trying out class builds. Over and over again. I was playing MUDs for the social aspects.

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marmatag t1_j96p6fm wrote

Ahh gotcha. I was too young for any game that had a monthly fee as I had no way to pay it haha

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