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Cyan-ranger t1_j955eal wrote

I’ll admit diablo 3 wasn’t the best at the start but it turned into a really great game with updates and the reaper DLC. Hopefully this is more of what D3 is now and less of what it was at the start.

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Gingergerbals t1_j9642xa wrote

Actually, I'd argue the other way with some other constants in mind. The game became wayyyy too easy and casual are RoS. You can get maxed out, fully geared with a character and hit 1000+ paragon in under a week no problem. The game just has felt super stale for years. There is no variation, it's just a simple cookie-cutter few builds to play and no others each season unless you want to be far behind

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Spot-CSG t1_j96d5a7 wrote

Whats your playtime on D3 though? Probably 300+ based off your comment. That's a good game by my definition. I lasted maybe 30 hours at launch and half that was scamming people out of their tomes of jewelcrafting. I played probably another 350 after RoS came out and enjoyed it.

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Gingergerbals t1_j96fexj wrote

Probably 500+ hours. Gameplay time doesn't necessarily translate to quality, nor enjoyment. I more or less went back to seasons to play with buddies almost never going back just for myself. Go to other ARPGs like D2/PoE/Grim Dawn and I have thousands of hours in each. I can go into each one and constantly make new characters that I have enjoyment out of. Gameplay isn't just stale after a few days. D3 feels like a mobile game compared to any of them with its depth imo

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Giancolaa1 t1_j96nr7m wrote

Maybe don’t spend 3 weeks of your life playing a game you dislike so much? Gameplay stale after a few days of playing yet you have 3 weeks worth of playtime, sounds a lot like a personal issue.

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Farahtethi t1_j98v3pc wrote

😭😭 right. Like one of those meme steam reviews that are like “I hate it” with 1k hours on it.

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Gingergerbals t1_j96ord2 wrote

A season only lasts a day to a week. Again, I played with my friends and I said "imo" which translates to in my opinion if you're unfamiliar. I brought up other ARPGs to draw a comparison of the same sub-category and experience I've had in the genre. Again, in my opinion, D3 is one of the weakest ARPGs with a lack of depth. It shouldn't be used as an example to base off of for another installment.

Btw, before we get to the typical counterargument of D3 sales, you have to look at the time it was released and comparative titles that were available. Additionally, it came off of the hugely popular D2 games, so there was pent-up want for the next installment.

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