Submitted by J3RRYLIKESCHEESE t3_11cfm8b in space
KingRandomGuy t1_ja74wh7 wrote
Reply to comment by DPanzer17 in I shot over 3600 one-second exposures to get my sharpest image of a galaxy to date by J3RRYLIKESCHEESE
So the downside to long shutter speeds is that if any motion happens during the duration of the exposure, then you will get blur in your image. This is why photos of people in lowlight often aren't sharp - people moving a little bit during the long exposure makes them have visible blur.
For astrophotography, the problem is that the sky is slowly rotating. This is barely perceptible to us, but it's enough rotation that a 10 second exposure may result in star trails - basically stars will appear like streaks instead of points.
So, as you've correctly identified, we want to maximize our exposure time, but you can't go too long or you'll get blurry images. This can be alleviated by star trackers, but that's an extra piece of equipment. One rule that can help with this is the 500 rule, which states that anything over 500/f seconds, where f is your lens's focal length (full frame equivalent), will cause motion blur. Do note that you'll often need to be well under this number to avoid blur, but it's a nice rule of thumb.
Clear skies!
Total-Oil2289 t1_ja7api5 wrote
What's the difference between this and so-called "lucky imaging" where my understanding is that you're taking lots of short exposures and keeping the ones that are least affected by atmospheric turbulence? Is it just the same solution for different problems?
KingRandomGuy t1_ja82qp1 wrote
It's a similar solution to lucky imaging, but lucky imaging specifically requires that your exposures are short. You can still stack very long exposures for deep sky objects and get a great result (assuming you are tracking).
The concept is similar though; in both cases you are stacking to increase the signal to noise ratio, and you should throw out bad frames.
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