Submitted by Verificus t3_zqwc0j in singularity
Quealdlor t1_j13a3lr wrote
- Smartphone gaming is going to be the most popular, with touchscreen controls and predatory microtransactions. Smartphones will get better better overall and foldable.
- The base target hardware will be smartphones, cheap laptops, Switch 2 (possibly 10x Switch 1) and Xbox Series S (at least not One). So don't expect anything too amazing.
- Most people will use 8, 12 or 16 core CPUs (Switch 2 will have 8). 2 cores will be completely extinct (kinda like single core today) and 4 cores will be used only by very poor people. New cores will be 2.5x faster than the newest ones today. 3D cache will be a normal thing.
- Even poor people will be able to afford Xbox Series S or discless PS5, because of lowered prices and higher minimum wages. No one will be using 8th gen consoles, because all games from that gen will be playable on the 9th and 10th gen consoles.
- There will be 10th gen consoles like for example PlayStation 6, but the majority will still use 9th gen. 10th gen consoles will use 12 or 16 core CPUs with 3D cache. They're going to be pretty powerful by 2022 standards, but not that amazing by high-end 2030 PC standards.
- Highest-end gaming video cards will cost $2999 (only $500 more than Titan RTX). $249 graphics card will be as good as RTX 4090 while consuming much less energy.
- RAM will be a quarter of current price. SSDs will be ⅛ of current price.
- VR will be less niche than today, but still rather niche. There is going to be a slow, but steady growth in PC VR userbase.
- Mainstream Oculus Quest will have 1080 Ti performance, eye and face tracking.
- Haptic devices for VR will be much cheaper than today (when they are extremely expensive), but still too expensive for mainstream use.
- Graphics are going to greatly improve thanks to i.e. Unreal Engine 5.
- People will game on (foldable) smartphones, laptops, desktop PCs and consoles. VR (or AR) won't be very popular (yet).
- There will be AR glasses games, but they won't be widely adopted.
- Overall, an average personal computer in 2030 will be about 5x faster with 4x more memory than in 2022.
- There will be some experimental (probably single-player) games with NPCs using actual AI that is able to talk with the player in a convincing way, but there won't be many of them. At best there might be 1 MMO that uses actually intelligent, adaptable AIs for controlling at least some of the NPCs.
- AI models will aid with programming and graphics making for games. So that most work will be done by AI running on powerful servers. Therefore, making games at a constant size will be getting cheaper and easier every year. Indie games are going to be larger and more advanced than today, without being more expensive or harder to create.
- Size of gaming population will grow.
- Most of the popular games will still unfortunately focus on killing.
Quealdlor t1_j13mz32 wrote
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Quealdlor t1_j13aavp wrote
I can also add that AI accelerators (ASICs) are going to play a role to an extent (even for DLSS etc.).
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