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BigFitMama t1_j11bp0o wrote

We all know the research and development is driving the gamer bus toward Deep Dive VR that functions by accessing our dream states and sleep states in order to channel time compression into learning applications, work applications, and gaming applications.

Honestly, the fact is we've been using our imaginations as our VR engines since the internet was invented and we started doing online roleplay via games like Second Life, Everquest, NWN, and so forth.

That first wave of MMO addiction and the MMO lifestyle that bloomed from it is pretty much what will happen the minute we go from hardware peripherals to plugging in tech to our own brains and participating in virtual worlds in real time with real physical feedback through near seamless haptics of all five senses.

So say goodbye to keyboards, mice, and even screens, and hello to supportive VR pods that allow a user to suspend themselves, control their bodily functions, feed/hydrate them, and keep them healthy WHILE living half the time in a virtual world if not all the time whether for game or work.

(And you gotta face it - we are talking tubes. We are talking rubber attachments. We are talking about climbing into a VR setup that will feed you, clean you, and keep you alive. Unless of course we have a system that wakes you up so you don't pee yourself or reminds you to get up and feed yourself. And believe me - having a health real-life relationship or parenting like this...it won't be possible.

And we learned that from the parents who neglected their kids or let their kids die during the first MMO wave or the people who literally stopped eating and sleeping to play MMOS and died of exhaustion. We are talking a whole new evolution of people who live online most of the time and while they might donate genetic material to help make kids, won't be raising kids. It is wild when you speculate on it because all the signs and signals of human behavior are already manifesting in current culture.)

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