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enilea t1_j10u1p3 wrote

>the more realistic your brain believes the virtual reality is , the less you're victim to motion sickness

No, the issue is in the motion mostly. Even in real life if you moved floating like that without actually walking the brain would be confused too. There are solutions like multidirectional treadmills but that's too expensive and wouldn't fit in an apartment. Or teleporting instead of moving like many games do, but that's not an elegant solution.

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