Submitted by Verificus t3_zqwc0j in singularity
Sashinii t1_j10i42c wrote
AI will create never-ending games that people will experience in full dive virtual reality.
You'll be in control of those virtual worlds. The AI will come up with its own original content based on your exact specifications or nothing in particular. Or you could spend time in virtual worlds based on pre-existing IP's. Or a mixture. The choice will be yours.
I think full dive VR will be available for all in 2029 because of exponential growth.
Burlito2 t1_j115umz wrote
Curious, but what makes you think we'll reach full dive so soon? Aside from exponential growth, ofc
Sashinii t1_j11arxi wrote
The rate of AI progress.
What's required for full dive are molecular nanotechnology and brain computer interfaces, and while those areas of research aren't yet accelerating like AI, they will soon; I expect proto-AGI will be created in either 2023 or 2024 (probably because of the scaled up Gato), which should accelerate all lines of research faster than anything before, so that's how I came up with my time frame prediction of 2029 for full dive (and AGI in general).
UnlikelyPotato t1_j11jbsn wrote
GPT Chat has demonstrated coding abilities. We have 3D object generation:
https://www.reddit.com/r/singularity/comments/zqnvhb/openais_pointe_prototype_text_to_3d_object/?sort=new
I had someone else say that a 5 year timeframe for AI controlled game design was 'absurd'. Modern game engines are VERY object oriented. Unity/Unreal has you write code for specific objects, and only needs to know how the object interacts (code wise) with other objects. The vast majority of single player games could be written by AI now. All that's missing is integration with Unreal/Unity, longer code output length, and higher quality assets. None of these are impossible and given the economic incentive, it's going to happen. The first company to produce something is usually the one to dominate. And with $200+ billion on the table, there's a lot of incentive.
Full Dive VR/Holodeck? No idea on when that will be. But I bet within the next 18 months we'll see the first VR 'holodeck' of AI handling coding, assets, and characters. It'll be a 5 minute paper type thing showing a techdemo/concept of someone with a VR headset having AI generate a few games from 'scratch'. Possibly like volley ball, generic racer, and generic shooter. And then progressive improvement/better, until it's a full product.
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