Submitted by Neurogence t3_z6s6si in singularity
botfiddler t1_iy3s9hq wrote
Reply to comment by WilsonJ04 in Why is VR and AR developing so slowly? by Neurogence
It's related to hardware being used, produces and sold for other reasons and in the many millions. GPUs -> AI, LEDs / LED screens everywhere -> VR
But demand slowed down in both cases. Many people don't crave 4k, gamers prioritize refresh rates first. many decent games don't need the newest GPUs. Interestingly, together it's more attractive again. Better GPUs -> higher screen resolution -> better VR.
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