Submitted by Redvolition t3_yr1eb5 in singularity
turnip_burrito t1_ivrsvsp wrote
Reply to comment by Mortal-Region in Perspectives on a Digital Existence by Redvolition
You could apply coarse graining for computing on faraway objects too.
Mortal-Region t1_ivrxpjb wrote
Yeah, not just the graphics, but the simulation itself becomes more granular at long distances.
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