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Lone-Pine t1_irm4lng wrote

Everything follows an S-curve. With classical videogames, we have already passed the steep part of the curve, which is why progress in games seems to have slowed down. I say classical videogames, because once we have immersive realtime AI-generated experiences, we will see a whole new class of videogames which will follow their own S-curve. AI is currently approaching the steep part of its curve.

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