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NoidoDev t1_ja5xedu wrote

> the biggest funder of VR games

Mobile VR games? Not running on a PC, if I'm informed correctly.

>VR games don't make any profit, so nobody wants to develop for it.

You could have normal games adjusted for VR.

>that's entirely why Facebook has to fill the void in the first place

How nice of them. I thought it's because they wanted their own "App Store" with devices and squash any possible competition for their own ecosystem.

>You have absolutely no idea what you're talking about.

I do have some insight and it's a matter of judgement which side I believe.

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