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NoidoDev t1_ja5u97e wrote

> It would have fizzled out 3 or 4 years ago without Facebook throwing millions of dollars into a pit.

This is utter nonsense, since the Metaverse didn't draw a lot of people in. There would be more VR games by now and more games geared towards high end gamers.

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TeamPupNSudz t1_ja5v4bb wrote

You have absolutely no idea what you're talking about. Facebook is, far and away, the biggest funder of VR games. It has nothing to do with Horizon Worlds. Most of the large studio VR games that do exist, do so solely because they were partially or fully funded by Facebook's creator funds. VR games don't make any profit, so nobody wants to develop for it.

They're also the only company that sells an affordable headset. I hate to break it to you, but nobody's going to create games for systems that have no consumer base. Hell, even with the large success of the Oculus headsets, the players base is still too small to warrant development in the space (that's entirely why Facebook has to fill the void in the first place).

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NoidoDev t1_ja5xedu wrote

> the biggest funder of VR games

Mobile VR games? Not running on a PC, if I'm informed correctly.

>VR games don't make any profit, so nobody wants to develop for it.

You could have normal games adjusted for VR.

>that's entirely why Facebook has to fill the void in the first place

How nice of them. I thought it's because they wanted their own "App Store" with devices and squash any possible competition for their own ecosystem.

>You have absolutely no idea what you're talking about.

I do have some insight and it's a matter of judgement which side I believe.

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