ShoonSean t1_j9dbiqg wrote
Reply to comment by --FeRing-- in Would you play a videogame with AI advanced enough that the NPCs truly felt fear and pain when shot at? Why or why not? by MultiverseOfSanity
I suppose it's possible. Hard to say. It might be possible to generate "dumb" AI in the future that are basically just more advanced versions of the language models we have today. Good enough to act as actors in whatever you need them for. I'm sure there will be moral conundrums of some form, but maybe AI intelligence will end up being different in ways that our moral concerns don't bother it in the slightest.
turnip_burrito t1_j9eafjn wrote
It might be that if we separate the different parts of the AI enough in space, or add enough communication delays between the parts, then it won't experience feelings like suffering, even though the outputs are the same?
Idk, there's no answer.
SgathTriallair t1_j9ebuq3 wrote
Character AI quest exists. If you could crunch that down into a game I think it would be more than capable of simulating a personality better than we would ever desire in a video game.
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