Submitted by PraviPero t3_zuxwad in headphones
Matasa89 t1_j1m7rgm wrote
Reply to comment by ReekyRumpFedRatsbane in I am not an audiophile, so I wonder if I'm in the wrong here. by PraviPero
Games especially are made for a generalized audience and not catered towards hifi headphones and sound systems. They may not have even tested their sounds with these sort of devices.
Merppity t1_j1napm2 wrote
They also have a lot of audio files, so not compressing it enough can increase install size or cause issues with performance.
chipdipler t1_j1v9asy wrote
Haha audio files for audiophiles
Francoberry t1_j1scs8w wrote
This isn't strictly true. Most games nowadays have sound settings for sound type such as TV, Soundbar, Headphones, Home Cinema. Other games even have adjustments for speaker positioning and dynamic range.
Granted this isn't available for all games, but most fairly high budget games have these features and considerations. The latest generations of game consoles are also pushing hard on audio technology, especially 3D audio with headphones.
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