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Raevix t1_j5wcfk9 wrote

Reply to comment by ThorShield in Gaming in the 80’s by Rainsdrop

In the Japanese release on the original Famicom and most markets around the world, you would be correct. However, during the slow rollout of the international distribution of the NES to worldwide markets, Nintendo actually made some adjustments to the Super Mario Bros code. These were mostly in the interest of tackling a few bugs that they had become aware of since the Japanese release, but in doing so they also ajdusted a few of the secret areas to have different locations. This means that countries that got the NES very late in the distribution like Australia and New Zealand actually received a slightly different version of Super Mario Bros alongside it, and it just so happens in this version, this pipe is a secret subworld entrance. In fact nah I'm just fucking with you. Thanks for playing! =D

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Chugabutt t1_j5x1yu6 wrote

Normally I'd be annoyed, but it's on brand for old school gamers.

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901990 t1_j5yq8ff wrote

The European (PAL) release does have a few minor bugfixes, it fixes a bug where mario can get stuck on the springs, changes level layout in a couple of places to make it harder to accidentally get stuck in walls. but then they also introduced a floor clipping bug that's more of a problem than the ones they fixed.

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