Submitted by Shariq_tcb t3_10q8ms3 in gaming
I’m planning to make a 2d rpg game. Due to religious issues I cannot use any form of instrumental music in the game. How do I make the game more engaging. Without music, a game can feel very “empty”. So what do u suggest I do?
Riovas t1_j6omlga wrote
How strict is the definition of music? If, say, the boss enemy has a rhythmic stomping pattern, it will fill in the silence, but is it music? If you had to time your attacks, like a slash, that had a slashing sound effect that fit to the stomping rhythm, is it music?
What I'm trying to say, is you can use environmental sounds to fill in the silence, but I'm not sure at what point do you consider sounds to be effects and what point do they collaborate into "music".