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Gunegune t1_j6itzf9 wrote

Congratulations on the release! From a narrative standpoint, how were the computer science references balanced so as to avoid becoming too "inside baseball" and possibly losing the interest of players?

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Julia_naravengames t1_j6iuits wrote

That was surprisingly tricky! We first went head first and bloated the game with tons of references and tech jokes and nerdish easter eggs, but when the first playtesting rounds came back, we were forced to kill almost half of them... Because players got frustrated very quickly.
TL;DR: test a lot and NOT only on your game dev friends

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