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karsh36 t1_j2fks69 wrote

I'm open to being wrong, but can you at least list some of these gigantic flaws

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megabusther00 t1_j2fkve0 wrote

>The late game is obviously rushed, everything after Leyndell is mediocre and the bosses are especially bad. Malenia, Fire Giant, Godskin Duo, Maliketh, and Elden Beast are all pretty bad bosses.
>
>The constant repetition of bosses elsewhere really detracts from them as a whole, with probably 90% of the bosses in the game being repeated at some point. There are literally zero non-repeated bosses in all of Limgrave and the Weeping Peninsula.

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EvilCeleryStick t1_j2fo3p3 wrote

Yes, I have definitely seen a giant rip off his foot and start trying to club me with it before... Oh wait. Malenia is widely considered one of the most challenging bosses ever and she's totally not like any other. Maliketh idk, I guess Ive kill him too fast on both playthroughs to have a good opinion on him. He seems a bit easy.

Otherwise - shit, I'm almost done my second playthrough using totally different gear, stats, and skills and its like I'm playing it for the first time again. It's been so much fun sitting down to play almost every night for a year now. Granted I don't get hours a day to game anymore, but for my 1-2 hr nightly gaming sesh - elden ring has been the most fun I've had since xcom came out for ps4, and before that, probably when I got Skyrim for my ps3. That's 2 other games in the last 12 years that have been as much fun (for me) as elden ring has been.

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karsh36 t1_j2ftnfy wrote

I don't see this. I found Malenia, Fire Giant, and Maliketh to all be phenomenal. Elden Beast and its precursor fight were solid, but a tier or 2 below the other 3. The duo fight is a duo fight, so fine.

Yeah, a lot of early games "bosses" are late game basic enemies. Which kind of makes sense - you aren't fighting a unique, named enemy: You are fighting a powerful enemy that will eventually be a regular mob (which is something done in other Souls game like the Taurus Demon in the first Dark Souls). Personally, I really didn't notice/feel the repetition until 80/90 hours in of my 130-140 hour play through. And at that point I was transitioning to the end game that felt newer and lessened the feel of repetition.

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