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fangboi7 t1_iujzqo9 wrote

I would have attack and defense directly go against so for example 100 attack 70 defense 30 damage moves on. Then i would have their level work as a multiplyer like level 27 would be times 1.27. And base power could be it's minimum damage mitigation included. Just an idea

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Loki_the_Jeeb t1_iuk4itg wrote

It’s quite surreal how some people just have different perspectives due to experiences lol

I read the post and thought, hmmm this is a little tricky, the seen you’re comment and went, whelp, I guess it isn’t haha

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fangboi7 t1_iuk57yq wrote

I just play a lot of turned based rpgs. And adhd that makes me think about mechanics a lot.

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