Submitted by Charlie_Tango13 t3_1268e56 in gaming

Tell me the differences between the performance/quality/balanced/ray tracing/etc. modes in-game on next gen consoles. Don't make me Google your press release to figure out how I want to play.

Sometimes quality is 30fps. Sometimes it's 60fps. Sometimes it's 4k.

Sometimes performance is 120fps. Sometimes it's 60fps.

Sometimes frame rates are locked. Sometimes they're unlocked.

Whatever it is, tell me in the options menu! It's just an extra line of text.

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StupidestGuyNominee t1_je88qvq wrote

I mean, the difference is right in the name. One prioritizes performance, the other quality. Whether frame rates are unlocked or not doesn't matter to most people, and the people that it does matter to are going to look it up

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Jesterace77 t1_je9qxtz wrote

So we're doing the research for you?

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Charlie_Tango13 OP t1_je9rfww wrote

I think the phrase "tell me" is a little confusing. I'm suggested that developers describe the differences between these modes within their own games, instead of making me google the differences.

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djr7 t1_je8gx5v wrote

what?

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asunamyag t1_jea83hd wrote

This gets a big fat no from me.

I want the least possible number of graphics settings and the least amount of detail about what the settings do.

Balancing performance with other considerations is the developer’s job and I don’t want them offloading that work on me.

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Charlie_Tango13 OP t1_jea8rxh wrote

That's a fair assessment, but if we're going to have graphics settings in game (which is becoming more normal), I want to know what they do without having to search for it.

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