Squid8742 t1_ja7xct5 wrote
I think it is caring about NPCs/empathy. Spiritfarer was so unique in where you got to dive into the psychology of why people were still holding on to their lives.
Every now and then there is a game that comes up with a NPC you have to feed or help so they can survive, those are super heart breaking to me but it is often a quest with huge rewards…
DoeCommaJohn t1_ja88wqs wrote
I feel like there are a lot of games that involve caring about NPCs like Stardew or Persona
autisticswede86 t1_jabmwou wrote
There is.
Animal Crossing or any jrpg
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