r2k-in-the-vortex t1_j604xyv wrote
Reply to comment by Killjoy911 in HoloLens AR actually makes soldiers less lethal, soldiers hate it | Report comes after Microsoft lays off various VR/AR employees by BlueLightStruct
Depends on what it does and how well it does it. The point is to share situational awareness between the unit and maybe UAV oversight too. Imagine every enemy pointed out by big red arrow and every friendly pointed out in blue. If it works well, that's an incredible force multiplier.
I can definitely see it being well worth any inconvenience and more once the technology is mature.
Killjoy911 t1_j605fwl wrote
There’s other ways to do this though, hell the BFT was suppose to be a battlefield datalink and they couldn’t even get that right most the time.
r2k-in-the-vortex t1_j606k3v wrote
Well, it sort of is BFT++ but for individual fighter in whatever ditch he is. Can they get it right or not or how many iterations it might take, that I don't know, but the potential is obvious.
Killjoy911 t1_j607ska wrote
I’m not passed saying it has potential. But it can’t be near as bulky and it has to have an easy UI. I can’t be sitting here practically writing code to place a marker on my virtual map.
r2k-in-the-vortex t1_j609m2p wrote
True enough on usability, it has to reduce the cognitive demands on a trooper, not increase them. The bulk though... if it works well, it's important enough to sacrifice something else from the kit to make up the weight. Can't beat knowing where you are being shot at from.
Killjoy911 t1_j60a4qn wrote
Ya, but in order to know where you’re being shot from you have to have another piece of equipment for that, it’s not like this system can do that by itself. How much more shit can we possibly put on a helmet, without providing a neck brace. And what piece of gear can we sacrifice? Side plates lol?
r2k-in-the-vortex t1_j60cqch wrote
Thing has a cable going down to the vest doesn't it? That's where everything else is. Only the optical package is on the helmet
TheJohnnyFuzz t1_j61kb00 wrote
Yes the mature piece is still another generation away. I’ve been a HoloLens developer for a while- they are not outdoor friendly as they aren’t bright enough, not average consumer friendly, and ideally you pop in use it for what you need a few minutes and hop out-this setup looks more attached to the helmet and less pull down and up. Ergonomically the HoloLens 2 is actually pretty good and on the hard hat version its not bad either. They are a fantastic use case for assembly/manufacturing and industrial use cases with controlled environments. Next generation optics are needed and they’ve got to get brighter before I see them out in the field.
M_Mich t1_j63juj0 wrote
in an assembly plant, i could see it being supported by an overhead arm that takes the weight, similar to how Disney quest had cables on their helmets to offset the weight.
ILoveThisPlace t1_j62j1ah wrote
Yeah, this is it. It's also the basis for future weapon control. I'm surprised the US didn't keep pursuing it.
taichi22 t1_j63f6tm wrote
I suspect the technology being “mature” will involve exoskeletons, tbf.
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