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Andre5k5 t1_j5iey30 wrote

Tablet grade? Bruh, it's as powerful as a PS4

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Exceed_SC2 t1_j5ii6bj wrote

Those are not mutually exclusive, PS4 came out nearly 10 years ago, the iPad Pro is quite powerful

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RZ_1911 t1_j5ip1x5 wrote

Even if directly compare them .old ps4 GCN design will be at least twice faster .. deck 15w - ps4 75w

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BKachur t1_j5kau9w wrote

>iPad Pro is quite powerful

Yea but its the same problem when these discussions happen. iPad Pro also starts at $750 for the base model and the M1/2 Chip isn't really able to game that well when it comes to 99% of the games people want to play on the deck. There have already been a bunch of steam deck killers come out but the price tag always makes it a tough sell.

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SCPH-1000 t1_j5ji6f9 wrote

You both overestimate how powerful a PS4 was and underestimate modern tablets.

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RZ_1911 t1_j5ke57k wrote

Graphics evolution in low power bracket is extremely slow. Slowest possible

Evolution in sub 100w is faster but 10 years does not provided much difference in terms of architecture .all performance gains is mostly rely on lithography and clock speeds . And that’s the saddest part . Last lithography which added power efficiency was 14nm. That’s why ps5 does not started new next gen era .. ps5 is not far from ps4

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SCPH-1000 t1_j5keinw wrote

> ps5 is not far from ps4

yeah ask any games developer what they have to say about that, or just look at cross gen titles that are on PS4 and PS5. Like for real. Look at GT7, or God of War: Ragnarok or Horizon Forbidden West or any number of cross gen titles on both platforms and tell me they’re “not far apart”. Worst case you’re getting double the frame rate along with significant resolution boosts on the PS5 version while also essentially eliminating loading.

That gap is huge already and will only grow as games in development that target only PS5 from the ground up and don’t have to worry about the PS4 versions come out.

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RZ_1911 t1_j5kq47d wrote

Well-lets be clear - if your gpu is unable to hold native resolution at at least 30 fps and rely on upscale - that means gpu is not sufficient for that resolution . And don’t forget the cpu part . In ps4 as cpu acted 8x netbook core cluster. Which was total junk even on release date . Previous generation of those cpu was destroyed by Intel ivy bridge U(15w ) i3 . Where 2 cores 4 threads of i3 completely destroyed 4 cores amd counterpart . I am highly doubt that this cpu changed much for consoles in next generation

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asyrin25 t1_j5ii5gk wrote

Original PS4 that's 9 years old and at release contained the power of a GPU 2 years old.

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Bootychomper23 t1_j5iqiwi wrote

Not quite ps4 ran at 1080p deck is 800p

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RZ_1911 t1_j5ka1pp wrote

Main problem of that chip is not the screen . Main problem is tablet grade power limit . Spec wise chip could handle 1080p easily

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ErGo404 t1_j5kk0a7 wrote

Being able to output at 1080p and to render at 1080p is not the same. It's obvious that having 1/4 of the pixels to calculate makes it easier to render games.

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blackenswans t1_j5k7teo wrote

PS4 ran old games at 1080p. Deck is perfectly capable of running old games at resolutions higher than 800p.

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RZ_1911 t1_j5iorau wrote

Tablet grade is definition of thermal package . Not theoretical performance. For example let’s compare deck with Xbox series S (counterpart of ps4 pro) which feature the similar RDNA2 arch .

Xbox 1280/80/32 1565mhz clock 100w chip package power Deck 512/32/16 10000mhz clock 15w package power

I bet you understand that deck is not even close

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