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YTP_Mama_Luigi t1_j5irp99 wrote

Everything you just said is completely wrong.

  • Skyrim is on the switch, which is Arm based.

  • Basically every modern SoC has a ton of cache, L1/2/3. The A14 in my phone has 192+128KB L1 per Firestone core, and 8MB L2 shared.

  • “Render the simulation”? This is a video game we’re talking about here, not folding@home. All phones have had some kind of 3D GPU for over a decade now. The ones in flagships now already far exceed 360/PS3.

  • Phones still reach high performance levels despite their power limits.

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