Bl-wulf t1_j5ft99v wrote
I sense wearable Skyrim in my future.
AnnoyedVelociraptor t1_j5fu0q1 wrote
Your phone can run Skyrim.
TizonaBlu t1_j5fxx7p wrote
Ya, people don't realize how old skyrim is, and/or how fast phones are nowadays.
lessthanperfect86 t1_j5gbzq4 wrote
Goodness. It came out 2011. At this rate, it'll likely have gone 15 years until we see TES VI. I really can't understand why they don't employ parallel teams to make their flagship games. I wouldn't mind if they tried to milk out the series a little bit more (not that elderscrolls online crap, that shit ain't canon), over a decade is way too long.
SonderEber t1_j5gmxqd wrote
15 years post Skyrim seems way too soon. Iirc, Bethesda said they haven’t even started developed of ES6.
Maybe 25 years after Skyrim, we’ll get a Skyrim remaster, and 10 years after that we’ll get ES6, but it’ll be streaming only.
Xanthis t1_j5grgcm wrote
They had to have started some development since they released a teaser a while back
kenriko t1_j5gym4y wrote
Todd Howard was on the Lex Friedman podcast. They are in development but not the full team is on it yet.
PiXLANIMATIONS t1_j5kkudd wrote
Yeah a teaser which any decent editors and VFX artists or devs with 2 minutes on Unreal could smack together. I’ll trust their dev team once I see either cinematic trailers or even a clay render of a single environment
rabbit358 t1_j5gom6g wrote
I really wouldn't expect ES6 this century, they wouldn't rush a game like this of course.
PiXLANIMATIONS t1_j5kl8yr wrote
Fun fact: Cyberpunk 2077 has a reference to ES6. Jackie says in a piece of lore that “my grand pops was super hyped for a new game or something. Can’t remember what is was called, but it ain’t out so it must’ve been bad. Haha. Hey V, if you ever find yourself in one of those old-timey game rental places, try and figure which one it is for me, eh?”
So even in 2077 they haven’t released it
rabbit358 t1_j5m1n29 wrote
How do you know it was in reference to es6? Sounds more like HL3 to me.
Bennehftw t1_j5h7j2n wrote
Ah, so like the fabled Half-Life 3
Napkin_whore t1_j5jfn7f wrote
I think the apocalypse will have come by then and we’ll be “playing” Fallout instead
Sarspazzard t1_j5gu381 wrote
I see your expectations are in check.
SarahVeraVicky t1_j5gwtxw wrote
Yeah....
Sadly there will always be some random "devil's advocates"/"rabid fans"/"corporate dogs" that will always be on their side, saying many of their loved reasons:
- "People will still buy it anyways"
- "They're making a shitton of money, why would they change that?"
- "Look at how many awards Skyrim got, so you have zero right"
- "It's a AAA game, it requires all that time and effort"
- "You don't run the company"
- [my 'favorite'] "They have to maximize their profits, it's REQUIRED BY LAW" [no it's not.]
At the end of the day, I would prefer:
- Games announced at most 1 year before release
- Decent profit, aim to spread the game so more people can enjoy it, not trying to squeeze every last cent.
rpkarma t1_j5h0fqd wrote
People seriously misunderstand fiduciary duty lol
SarahVeraVicky t1_j5kuxb0 wrote
The key part is to 'act in the best interests of [the company]'. Maybe loss leaders helps build the user base, or helping another company means building a future portfolio that spreads the influence of the company. Both of these would be seen as a death sentence if "maximize profit" was the only goal.
It could be argued that killing the company for a single quarter's highest profits could be seen as an act against the best interests of the company, but proving that can be impossible (unless the person in charge ends up parachuting out immediately afterwards, and even then they would have to have some hard proof against them.)
Yeeaaaarrrgh t1_j5gar9h wrote
And the sad thing is, I'd buy it. Again. For my phone.
Suckin-a-cum-pencil t1_j5gg9cx wrote
..I......I totally would.
Yes_I_Fuck_Foxes t1_j5hl8pz wrote
The Switch is a phone from seven years ago.
-Badger2- t1_j5iaror wrote
Yeah, anything the Switch can run, your phone could probably run it better.
Another_Rando_Lando t1_j5hnk7a wrote
Mostly the latter id argue
PiXLANIMATIONS t1_j5kkmr7 wrote
Only issue with porting Skyrim would be buttons, but I suppose since most people own some form of console controller (XBOX is the best for this btw), that wouldn’t be an issue. I’d love to see an iPhone of the highest scale play through, especially if it used VRR to scale power consumption. And hey, if Bethesda can’t do it, you fucking know a modder will
colossusrageblack t1_j5fwuwp wrote
I think the rule anymore is generally if it can run on a Switch it can probably run on your phone.
thrownawaymane t1_j5g9rva wrote
Phones these days are generally fast enough to emulate the switch, we’re far beyond that
HaikuBotStalksMe t1_j5g2aav wrote
I don't think anymore is the word you're looking for.
It would make more sense in a context like "The rule that phones can't run Switch games is not valid anymore."
mrzaius t1_j5gm1nr wrote
Lol no. Hrres sum gramar 4u.
HaikuBotStalksMe t1_j5gmp4w wrote
That's pretty cool. Didn't know some dialects use it. Thanks for the info!
bibblode t1_j5gnkm3 wrote
I never knew about this! Thank you for this information.
[deleted] t1_j5gn7li wrote
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Bibble4Shitz t1_j5gsdnl wrote
Wow, you must feel on top of the world. What a champion.
SCPH-1000 t1_j5gpcbs wrote
Original Skyrim requirements:
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Processor: Dual Core 2.0GHz or equivalent processor.
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Memory: 2GB System RAM.
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6GB Storage
Yeah, think my phone could handle that. Hell, my Watch could nearly handle that.
Xanthis t1_j5grjga wrote
Dual core x86 is a fair bit different from dual core ARM
SCPH-1000 t1_j5grxy9 wrote
Maybe, but my phone has a Hexa-core (2x 3.46 GHz Everest + 4x 2.02 GHz Sawtooth) CPU so it’d be smoking that 2 core x86 without breaking a sweat
Wide-Rooster-751 t1_j5iepiu wrote
Not in Skyrim, which won't use your six cores but will limit you to what ever performance one of your ARM cores provide
Xanthis t1_j5ipyq2 wrote
Sure your device might have a fair bit of horsepower, but also keep in mind that skyrim isn't capable of using ARM cpus without hardware emulation (currently) which adds SIGNIFICANT overhead. Not only that, but it wouldn't be able to use more than one cpu core. As for which one, your guess is as good as mine.
Also cellphone ARM cpus don't have layer 2 or layer 3 cache, and some don't even have layer 1 cache. This alone is enough to basically negate any possibility of a cellphone running desktop workloads.
You also didn't account for any performance required to actually render things. The cpu on the phone may be capable of the simulation calculations, but it straight up doesn't have the horsepower to do those AND render the simulation.
There's a reason that phone cpus draw 5W at the most and even basic power efficient laptops have a minimum TDP of 15W. A significant amount of that power is going to fetch actions to and from the various caches on the cpu.
YTP_Mama_Luigi t1_j5irp99 wrote
Everything you just said is completely wrong.
-
Skyrim is on the switch, which is Arm based.
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Basically every modern SoC has a ton of cache, L1/2/3. The A14 in my phone has 192+128KB L1 per Firestone core, and 8MB L2 shared.
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“Render the simulation”? This is a video game we’re talking about here, not folding@home. All phones have had some kind of 3D GPU for over a decade now. The ones in flagships now already far exceed 360/PS3.
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Phones still reach high performance levels despite their power limits.
Iintl t1_j5ij2eb wrote
The Apple M1 proved that ARM cores can outpace x86 in terms of performance. Not sure why you’d think ARM chips are inherently weaker or less capable of gaming than x86
Xanthis t1_j5ip72l wrote
The apple M1 is a VERY different beast from the ARM device here. It has a significantly increased number of instruction sets supported, as well as is capable of x86 and amd64 emulation. While you can absolutely run windows 10arm on one of these, you will be significantly limited to what software is designed for ARM.
We deal with the surface Pro X a lot at work, and getting something as simple as a printer driver to work consistently a ROYAL PITA. And those are devices that DO have x86 and AMD64 (Win11) emulation built right in. Running something like as complex physics engine is a total different ballgame. While it most definitely can be done, it requires the cpu to do a huge amount more work because it has to emulate a different architecture since most physics engines don't support ARM in the slightest.
I'm not saying its not possible with any ARM chip, I'm just saying its extremely unlikely with that one. Even if you could get it to run without crashing (good luck, skyrim is crashy on a good day), you would be looking at a sideshow.
Iintl t1_j5isg6w wrote
There are already many games that run well on Windows 11 VM on M1/M2 (Parallels Desktop). For example the Witcher 3, and funnily enough, Skyrim (1080p medium runs at 60fps reportedly). So that's just not true. In any case, performance issues is not a result of the ARM architecture pre se, but rather the fact that PC games are designed with x86 in mind only. If Skyrim were to be converted to Unreal Engine or Unity, for example, it would run very well on ARM devices.
Edit: Can’t believe I forgot about it, but the Switch literally has Skyrim available. And the Switch is an ARM-based chip with a “mobile” CPU/GPU, with 2015-grade performance. Modern mobile processors like the Apple A16 or Snapdragon 8 Gen 2 easily offer 2~3x the CPU/GPU performance
Emu1981 t1_j5kgy89 wrote
>Switch literally has Skyrim available.
Skyrim is not a good example for this though. Skyrim had it's ten year anniversary 2 years ago. This means that the "2015-grade performance" is actually 2 generations ahead of what was available when Skyrim released.
barjam t1_j5jbwsr wrote
Skyrim already runs fine on low end arm devices (Nintendo switch).
The switch at this point is basically the same as an entry level cell phone.
Emu1981 t1_j5kgg4k wrote
>The Apple M1 proved that ARM cores can outpace x86 in terms of performance.
And a lot of the performance wins are due to the ASICs on the SoC instead of actual core performance. ASICs will always outperform general purpose processors because they are specially designed to do a certain task well instead of doing everything ok.
FD4L t1_j5gt8nd wrote
I run skyrim on my light-up shoes.
TheCheeseGod t1_j5gansk wrote
But my tshirt can't... yet!
percydaman t1_j5gb26c wrote
Yeah, well soon your credit card will be able to as well.
banananananbatman t1_j5gfuvx wrote
I want to see doom run on those new credit cards that have the lcd display for the security digits
[deleted] t1_j5gxg3g wrote
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[deleted] t1_j5fu6zf wrote
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TheRageDragon t1_j5gobjo wrote
You guys have phones, right?
scubawankenobi t1_j5guk29 wrote
But will it run Crysis ?!
AnnoyedVelociraptor t1_j5gv9ya wrote
Specifications incomplete. Runs at 1 FPS (frames per day).
IsildursBane20 t1_j5jgx35 wrote
If only iOS would open up to more games. I’d love fallout or Skyrim on my phone. Best I have so far is KOTOR
SCPH-1000 t1_j5goygc wrote
Your phone was capable enough years ago.
Medical-Lettuce-3387 t1_j5gx819 wrote
I really hope not. ES6 maybe.
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