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DarthBuzzard OP t1_j32w36b wrote

> What the about the things that were meant to catch on that never did?

Those things don't have much in common with VR/AR.

If you want to define VR/AR, they are whole mediums and computing platforms.

When was the last completely new medium or computing platform that failed to catch on?

That definition is important - it means they are general purpose devices for both entertainment/media and for practical use.

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