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LairdPopkin t1_j2vftyd wrote

Much lighter head unit improves wearability, which should help actual usage.

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Bageezax t1_j2vix08 wrote

Holy crap though… just saw that the msrp is looking like $3000. That’s niche for sure unless they can get cost down, offer leases, or something.

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ShadowDV t1_j2x0ciu wrote

I can see it being used in commercial entertainment spaces. Think like laser-tag. Commercial systems already cost minimum 3k per vest. There could be some real interesting use in this space

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BILLCLINTONMASK t1_j2w9tka wrote

Businesses will buy it up, but that's about it for the time being.

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gamer_bread t1_j2yfnfc wrote

That’s how a lot of things start. It all works it’s way over to the consumer side eventually.

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BILLCLINTONMASK t1_j2zjaok wrote

Yeah seems like it will help them in the long run. They don’t need it. So just get it right in small doses then make a consumer grade version when it all works good and they can get the battery smaller

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LairdPopkin t1_j2wfpol wrote

For a business / professional targeted AR/VR that’s typical pricing, about the same as units from Microsoft and Quest. I agree it‘s not the consumer market pricing, where the $399 Quest 2 dominates.

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jseng27 t1_j2vvyvu wrote

It’s Apple, people will buy it

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Veranova t1_j2wcyo0 wrote

Especially if it’s actually very good and can work with PCVR (unlikely on that count I guess)

VR is a bit of a minefield of weak offerings still, so enthusiasts will buy anything that’s an improvement

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junkie-xl t1_j44amem wrote

At what point is this still a headset and not an AR suit..

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