doxx_in_the_box t1_j0dgf82 wrote
Reply to comment by wicktus in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
You’re in luck (kinda)
> When I asked Yang and Griffais for the pain points they wanted to address in a sequel, they had nearly identical answers: screen and battery life.
No need for improved graphics IMO. They aren’t planning it either. It plays games excellently as-is and sips power. I get 4-5 hours battery on some games and 2 hours if it’s using high fidelity graphics, but super simple to just adjust settings on the fly and almost double that.
My SD isn’t loud with full cooling either, barely noticeable.
wicktus t1_j0dh69h wrote
I will purchase that next revision 100% then.
a more recent APU (or a finer node) but clocked in a way that would yield the same performance would increase battery life too without having other performance profiles for devs to manage. That could be interesting too
doxx_in_the_box t1_j0di3w5 wrote
For sure. I think Valve spent a lot to get this custom APU perfect for handheld and that’s not a resource they consider necessary to improve. It’s the bread and butter of this unit as they discuss in the article.
And with all the competition you’re always welcome to load steam OS on a different unit with more powerful graphics, also a win-win for Valve they just want to compete with the other game stores and they’re doing a fantastic job at it
User858 t1_j0dpquv wrote
Personally I’d like to see stronger CPU power from the next iteration of the Steam Deck. One (whether they intended to or not) selling point of the Steam Deck was that it was a really good portable emulation device, and for the most part it is, but some PS2 and a lot of PS3 games could run much better with a stronger CPU.
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