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NRP88 t1_iwjbtcy wrote

Because the GBA/SP has automatic colorization for original GB games. Fans of the original GB prefer the game remain monochrome.

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xyifer12 t1_iwjubcj wrote

You can skip the colorization, it's optional on GBA. Playing GB games in monochrome has always been possible.

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grundlebuster t1_iwk27h2 wrote

how... How do you change it? I tried holding buttons on launch

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i5-2520M t1_iwk2yvx wrote

You have to hold the dpad and AB while the gb color logo is up there is a grey monochrome palette.

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I_Do_Not_Abbreviate t1_iwk9kko wrote

​

PRESS COLOUR
🡹 Brown
🡹+A Red
🡹+B Dark Brown
🡻 Pastel Mix
🡻+A Orange
🡻+B Yellow
🡰 Blue
🡰+A Dark Blue
🡰+B Gray/Monochrome
🡲 Green
🡲+A Dark Green
🡲+B Inverted/Reverse

https://www.manualslib.com/manual/299717/Nintendo-Game-Boy-Advance-Sp.html?page=2#manual

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nephelokokkygia t1_iwkcxmk wrote

Alternate symbols because the directions showed up as rectangles on my phone:

PRESS COLOUR
â–² Brown
▲+🅰 Red
▲+🅱 Dark Brown
â–¼ Pastel Mix
▼+🅰 Orange
▼+🅱 Yellow
â—€ Blue
◀+🅰 Dark Blue
◀+🅱 Gray/Monochrome
â–¶ Green
▶+🅰 Dark Green
▶+🅱 Inverted/Reverse
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low-ki199999 t1_iwl6jn5 wrote

This was helpful! Not that I’m going to be booting up a gba anytime soon haha, but the symbols were also rectangles for me.

Out of curiosity, can you explain what they typed and what you typed and why one works in my phone and one doesn’t?

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nephelokokkygia t1_iwldnk9 wrote

Generally speaking, text online is encoded in a giant huge enormous standard called Unicode. Unicode is cool because it definitionally encodes every possible character in every language in one standard. Uni = single, code = code. However, Unicode is not quite so cool because to do this, it needs to

  1. Be huge

  2. Get updates from time to time to add new characters people might want to encode

The person I replied to probably copy+pasted the best-looking arrows they saw off some webpage online. This would have been fine, except that the arrows they happened to choose were relatively new to Unicode (from 2014), with relatively little support in fonts. That, by the way, is the other, other issue with Unicode — just because it theoretically supports a character, doesn't mean the specific font you're using on your computer/phone/smart fridge does too. Your font could have been created before the character was added to Unicode, or you could be using a version of the font released before that character was added, or the font creator might just not care about that random arrow you want to stare at with your eyes. So, to support more devices, I chose old symbols for the arrows (technically not even arrows in my case, they're just triangles — from all the way back in 1993!) and old emoji for the A and B (because most devices these days support emoji and I thought they looked neat here). Fun bonus fact, those A and B symbols aren't even designed to represent buttons — they're for blood type, which Japanese people (Japan being the origin of emoji) have historically been obsessed with. It's kind of like the Chinese zodiac, or star signs. But I digress.

This is probably more info than you wanted, but sometimes answers just be like that.

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low-ki199999 t1_iwlekin wrote

Ahaha definitely more info than I expected to receive, but all of it interesting, especially the bit about the cultural fascination with blood types. That’s super interesting, as it represents an interesting blend of superstitions and modern science/tech, which I’d have to imagine is a pretty specific combination to Japanese culture. It makes sense that some cultures would look at blood types like horoscopes or whatever, I’d just never seen it come up before.

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EvengerX t1_iwk30ts wrote

Non-color GBA games can have their pallette swapped by holding A or B and pressing a D-Pad direction. One of these is a monochrome pallette

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beatenwithjoy t1_iwk7rjw wrote

I remember making Pokemon Red have a negative pallette, it was pretty cool.

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phayke2 t1_iwkyds2 wrote

I imagine it would look like Omari or something

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asdaaaaaaaa t1_iwpje4z wrote

Press D-pad and other buttons when it's launching. IIRC you hold certain buttons and press D-pad for different options. So just pressing "left" on the D-pad will give you a different result than holding "B" and pressing "left". Just from memory, so could be wrong on the specifics.

The screen will instantly change to whatever filter you want. It was pretty cool when I randomly discovered this, a bunch of kids got confused and thought scratching the IR cover did it somehow.

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WhydYouKillMeDogJack t1_iwk2c7a wrote

They're anal enough to object to the colour but would be ok with a hing in the middle of the GB?

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sigh_riss t1_iwl4i72 wrote

It's been a while, but weren't gb games displayed as black and white by default and the colorization was only done when you held the buttons?
I only had the original gba, did they change it for the gba-sp?

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