cmlobue t1_je3064h wrote
Reply to comment by Spiritual_Jaguar4685 in ELI5: If digital data is stored in 0s & 1s, how does the reader know how many of the digits to take into consideration? by distinct_oversight
I remember capping my gold on the first Dragon Warrior game at 65535 because it used an unsigned 16-bit integer. I was amazed that it didn't generate an overflow error.
Jack2883 t1_je6ntv7 wrote
The lack of overflow error is due to good programmers checking the value and refusing to add to it if you hit the max.
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