MINIMAN10001 t1_jac3glg wrote
Reply to comment by BaLance_95 in ELI5: how does rendering a video game resolution above your monitor resolution make the picture more crisp? by ItsSnowingOutside
Lets just make up some numbers
Imagine your screen refreshes at 100hz 10 ms per frame with a perfect sync your input will be delayed by that 10 ms.
But what if you ran 200 fps, 5 ms. Well now your input is only delayed by 5 ms because a frame is being drawn every 5 ms and your GPU will only be holding on to that newest frame created every 5 ms to submit to the monitor
This latency would be addative to any latency from mouse/keyboard to computer as well as your monitor's processing time known as input latency tagged as "Lag" in tftcentral reviews
This example Acer Nitro XV273 X review noted that particular monitor they could only estimate potentially 0.5 ms of input latency but marked it as 0 as the estimate was not an actual measurement and 2 ms of grey to grey response times giving it a total input latency of 2 ms. Whereas the average range one may see goes from 3 to 8 ms.
Also worth noting that processing time of 100 ms on a television isn't unusual and that's why TVs are generally not recommended for gaming use.
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