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Gromit43 t1_iqlpwh5 wrote

This is really cool, man. I love the level of detail you added to it, reminds me of some of the drawings I used to do when I was younger. I hope you're still drawing, this shit is dope

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Marx_Forever OP t1_iqmrf7j wrote

Thanks. Not as much as I used to, being an adult means rip my free time. But I am still at it and unfortunately I still am over obsessive with my details, maybe even more so now because being digital means I can zoom in and shape the pixels to my will. I have a painting I've been working on for a friend for about two and a half years now, on and off, it's almost done thank God. And a good portion of that time was spent working on details no one will ever really see. Poetic in a way I suppose, but I really got to tone it down because there is such a thing as diminishing returns and I think I hit that a long time ago especially on this current piece.

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MRHBK t1_iqlwhxn wrote

It’s quite cute in a way

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Fullback98 t1_iqm7zzx wrote

This looks like a Chainsaw Man demon, very cool

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Ibetya t1_iqmbqry wrote

Street Sharks vibes

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ChunkChunkChunk t1_iqmubs0 wrote

Yeah, the model had to be that rollerblading shark toy from the 2000s.

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Marx_Forever OP t1_iqn4r9i wrote

I don't rightly recall what the inspiration was, it was a little while ago. I can confirm I did not use a Street Shark toy as a model, as funny as that would've been. I can see the similarity though. And I have definitely used toys before.

This thing actually has a "second form" where it peels back the skin of the "face" that's why it's stretched out like a tent, and why it's eyes are painted on. It'll then reveal it's real head with its arms, which are attached the tongue.

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Karmachinery t1_iqmg4az wrote

I like how it has a similar vibe to a mechanical diagram. That makes it cooler to me. Nice work!

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Marx_Forever OP t1_iqkz40f wrote

I've seen a lot of you guys posting your great artwork here. And it made me think of this Sketch I made, what feels like a life time ago (2010... Geez)

It was designed to be a "creepy mysterious" "secret boss" of "creepy" town where there's no people and nothing is quite right. For an RPG concept I dreamed up when I had way more free time, lol.

The "laughing and screaming" bit might seem a little heavy-handed but it was meant to be more of a reminder/designer note. Not necessarily spooky, hopefully it's not too cringe.

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kit_kaboodles t1_iqldxlx wrote

Def not too cringe.

It's one of those designs that your brain can't make sense of at first, which I think works for the character description.

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Hushwater t1_iql2jnx wrote

I like the moist towel dispenser tongue piercing lol

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Marx_Forever OP t1_iql4cr8 wrote

Well yeah, those hands are grimy. It's like fondling broken clocks and shit, ewww....

Joking aside. Peering into the over-designed past (can you tell I like Final Fantasy?) It's supposed to be fabric tied to the clapper of a "bell". I'm no expert, but I think that's likely a really bad shape for a bell, so that thing probably rings for shit.

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Hushwater t1_iqlc39h wrote

There are bells made of old scuba tanks with that shape. Would the bell be rung to create a pocket of existence in nothing like a scaffold to embellish with imaginaria?

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Marx_Forever OP t1_iqmvpds wrote

>Would the bell be rung to create a pocket of existence in nothing like a scaffold to embellish with imaginaria?

It's actually funny how close that is to what it does. Basically it's trying to recreate a long forgotten destroyed town, but it kind of sucks at it, so everything is warped and twisted, similar but uncanny, kind of like an AI painting. For example there's a house where the car is in the driveway, like apart of it, and the inside is filled with people made out of furniture.

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Hushwater t1_iqoqyjw wrote

Is the town destroyed because humans stopped dreaming to maintain its form and it faded into an amorphous dream and the scraper shows up to reconstruct it but the edges of the puzzle pieces have become faded?

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Marx_Forever OP t1_iqowyw2 wrote

I like the way you think.

But no nothing that interesting, lol. This creature was the end result of a psychic inadvertently atomizing his home town, essentially. But upon doing also copied all the memories and psyches of people and animals, melding everything, including himself, into an interdimensional soup. That soup eventually formed into an entity. The Dreamscaper is a portion of the whole entity, however the other portions of it cannot exist at the same time in the same space. They're kind of like a revolving door, woven through different realities simultaneously, when one portion moves out of a "reality" another must come through in it's place. The Dreamscaper is the mad creator, trying to remake the town from a chaotic maelstrom of thoughts and memories, but is incapable fully shaping things accurately, nor is it really capable of coherent thought. When it disappears in its place comes the Dreamripper. This portion is the mad destroyer, everything the Scaper made is completely and utterly leveled. Rinse, repeat, forever.

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Hushwater t1_iqp2gyo wrote

Is this image above one of the forms from beyond the revolving door?

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masterpainimeanbetty t1_iqlb95v wrote

though it is a completely different style, this very strongly reminds me of the illustrations from Scary Stories to Tell in the Dark

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SmokeyMacPott t1_iqmbkz5 wrote

Im really a fan of that beg beefy arm uhh coming out of his neck I guess. Great Job!

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Marx_Forever OP t1_iqmsna1 wrote

It's a little hard to tell but the creature's body is two opposite facing human torsos, that's why his "legs" are also human arms.

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Xianobi t1_iqmptpu wrote

Looks like an act 2 elite enemy in Slay the Spire

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Marx_Forever OP t1_iqn5a5z wrote

Lol, I'll take that as a compliment.

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Xianobi t1_iqnrwqm wrote

The resemblance is uncanny to what I mentioned, but aside from that, your artwork and style are really good!

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Marx_Forever OP t1_iqo7fgc wrote

I play a great bit of Slay the Spire and I'm having trouble recalling the specific Elite you're referring to. I'd love to compare them.

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