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IML_42 t1_jdwv94o wrote

Fixed - thanks!

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lego1042 t1_jdxpdhn wrote

Usually stuff like that jumps out at me a bit more when I'm reading but I got too engaged with this one and only got hung up on the one typo near the beginning.

One note I did notice just now glancing back is that the words 'says' and 'replies' come up a lot (particularly says). It wasn't noticeable to me on first read but it might be worth taking a look at. On the other hand there are a few other words like screams that come up which maybe are a little more emphatic because they're rare? "I guess you could also stick with words like says but then maybe describe the declarer a little more," he says now yelling loudly.

Anyway this was a particularly fun read. Thanks for the story

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IML_42 t1_jdxx6xk wrote

Hey! Thank you for this well considered feedback. It really is greatly appreciated.

As it relates to dialogue tags, I actually prefer that they blend into the background unless I really want to add emphasis (as you pointed out).

Generally speaking the tags are there first and foremost to provide clarity for the reader. For that reason I don’t mind having the “Hal says” “Iso says” be repetitive because they are meant to fade away and allow readers to skip over them. I don’t like to get too cute with dialogue tags as I personally get taken out of the story when I read something like “Hal hissed/bellowed/squealed” as those things often don’t adequately describe vocalizations made by a real person.

Regardless, I greatly appreciate this dialogue and you taking the time to provide feedback. Thank you!

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