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Jyx_The_Berzer_King t1_ja3tqzv wrote

Mortals think I offer games as a kind of last request. The reason varies: last requests on their end, some misunderstanding that winning will return them to life, or even something as simple as boredom on my part. You may ask how my job could be boring, but that's easy to answer. I have to handle every soul one by one, and time shuffles itself like a deck of cards so that even if two mortals die at exactly the same time they still arrive on my doorstep in order and alone. As soon as I finish preparing and sending off one soul, the next comes through. Thus, the job ends up feeling the same, and I get bored.

Thankfully human games have gotten better over the years, more complex. I've played dice with pirates and Roman militants, cards with western gunslingers and French revolutionaries, chess with countless nobles. Long forgotten games dug up by archaeologists are always a fun classic, and they get so excited to finally learn the rules of ancient board games nobody (frustratingly) ever bothered to write down the rules for. In the most recent age, electronic games with screens and buttons of all shapes and sizes have become popular.

I've been challenged on arcade cabinets that feature fighting tournaments and street racing, console games with both story and mindless fun, and computer games featuring strategy and an unfathomably massive library of mods for every game those inventive programmers can get their hands on.

The most recent soul is another painfully young one, and my ancient heart aches even after guiding so many of them. I offer a comforting smile to the child as I kneel down to get eye-to-eye with him.

"Welcome, child," I start, bowing my head as my smooth baritone voice gently rumbles the ground. Singers frequently challenged me as well and I'd yet to disappoint. "This is a crossroads for the soul, and I am a humble guide. Take as long as you need to get your feet under yourself and be ready to move on. If you would like, we may play a game of your choosing before such a time comes to pass."

"Guess that answers if the surgery went alright or not," the boy said, smiling sadly at me. "There's no way to go back? They'll all be so sad now." I raised my head to look at him.

"Where you tread from this place is not up to me, but none may return whence they came. I am sorry, but one wish of many I cannot grant is to return the life you have lost." The boy thought on this for a moment.

"... Then, could I play a game with you? I had a Minecraft world I was working on, but I never got to finish it." My smile was much easier to wear at this, and I chuckled.

"It would be my pleasure. Let us play and build for a while. Would you prefer with mods or without?" Fate has a funny way of being cruel to the undeserving, but i try my best to make up for it after she takes her due. That boys laughter warmed the walls of my home more than any fire could ever hope to as we dug and built for hours. I hope the path he walks after leaving will be a pleasant one.

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Boring_Cycle_2703 t1_ja55e51 wrote

>"Guess that answers if the surgery went alright or not,"

That was foul

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Jyx_The_Berzer_King t1_ja706oj wrote

the prompt was about kids in the afterlife, you signed up for a heartbreak by reading these stories. also yes, it was foul, and i made myself sad too.

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Boring_Cycle_2703 t1_ja70rne wrote

I just thought this was way too much self awareness for a kid to have, but considering how the internet changed us, it's no surprise

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