tyeishing OP t1_j86jntq wrote
Reply to comment by TylerJWhit in I am Tye Abbott, the solo developer of Yuma Will Burn- An interactive moral thriller where choices have long-lasting story and mechanical consequences. Ask me anything! by tyeishing
I did research obviously, can't say I consulted anyone with a degree though. That second thing sounds awesome though! I believe firmly in the moral and ethical value of video games.
isealbz t1_j882y57 wrote
Philosophy PhD and teacher here. Very interested in the idea of video games like this as potential educational tools. Feel free to DM me. I'm happy to talk philosophy or to point in the direction of those who specialize in certain areas of ethics.
OminOus_PancakeS t1_j88fnuo wrote
I am also very interested in this subject and am looking forward to a videogame that really engages with it.
bobsmith93 t1_j89wo17 wrote
Me too, I'd be super interested in something like that
TylerJWhit t1_j86jsum wrote
FYI, edited my questions.
tyeishing OP t1_j86keq8 wrote
I'm hoping for August 2023 right now, but anyone who's a gaming fan knows that development timelines get broken frequently.
I've had a lot of awesome people look at YWB before the demo, but I always need more! if you want to test, my DM's are always open.
My prior game development experience (in my eyes at least) is middling- you can check my name on Steam if you want to see what I've made before. All of those project were made while I was in high school, and this is what I would consider my first serious attempt at a commercial video game.
[deleted] t1_j86o447 wrote
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tyeishing OP t1_j86p7d4 wrote
I'm an avid reader of philosophy (with a focus on ethics) and even above that a focus on video game design intersecting with ethics. I definitely have more to learn though (I've only taken one course in academic philosophy) and I'll take a look at your suggestions! I wouldn't release Yuma Will Burn open source ever- but I'd be totally willing to provide and distribute the game for free if it's used for academic or educational use. If you know of any way to do that send me a direct message!
ackme t1_j86tacl wrote
Do not consult a philosophy major. If you consult an academic philosopher, get someone with at least a masters. Remember that at many schools, philosophy majors are 12 credit hours from math majors. I'm not knocking them, but relying on an undergrad with something as top-heavy as philosophy is a recipe for disaster.
If you've read what you're saying you've read, there's a chance you've read as much as some of them anyhow.
I'm 50/50 on if you should consult someone or not. On one hand, philosophy is so beautiful once you tear it open, and for 99% of people, you need to be taught how to think that way. Not what to think, just how to approach the questions, and how to wrap your mind around the subtexts and contexts and biases.
On the other hand, it's your game, and there's a very real chance of getting too bogged down in philosophy and losing the thread.
Good luck, generally. This looks really cool!
TylerJWhit t1_j86r8ap wrote
This is a good little project.
I'd challenge you to reconsider open source, especially as your first project. You don't know what you don't know, and if you have others helping, it can vastly improve your learning and your ability to collaborate with others. Open Source gaming is a vastly untapped market and most people would still be willing to work down $5.
Take for example lichess.org. I give them money monthly. Many chess players do. It's definitely a viable option.
tyeishing OP t1_j86rir0 wrote
that game rocks lol, will play it asap
sweetalkersweetalker t1_j86tugh wrote
Lichess shout out ftw. Please OP, reconsider open source.
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